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Internal Project A

ROLE

Gameplay Programmer & AI Engineer

Technical Skills and Achievements

  • Gameplay Systems and Features:

    • Worked together with team to Integrating Gameplay Ability System (GAS).

    • Implemented AI behaviors for non-player characters using behavioral tree.

    • Contributed to the creation and refinement of multiplayer features.

    • Designed and implemented a user-friendly Heads-Up Display (HUD)​

  • Innovative Game Mechanics and Visuals:

    • Assisted the team in developing a unique game mechanic that alters the map's visual appearance using a paintball effect.

    • Integrated clear win-lose conditions to structure gameplay.

    • Integrated enemy and player animations.​

  • Quality Assurance and Team Collaboration:

    • Identified and resolved coding issues.

    • Performed detailed code reviews to maintain high standards of code quality.

    • Worked closely with the project manager to oversee project timelines and deliverables, ensuring features were implemented efficiently and on schedule.

  • Professional Development Goals:

    • Continuously explore cutting-edge technologies and game development trends to innovate gameplay and design.

    • Increased knowledge with game networking.

Year

2022

Genre

Third Person Shooter

Platform

PC

Decoration Image Only*

Decoration Image Only*

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